Wednesday, 23 October 2013
Day 1 of my Two Week Tau
So yesterday I posted about how much work I have to do to get my army up and running in time for Blog Wars. So yesterday I started the blitzing. 24 Fire Warriors. Painted. In One Sitting. it's a start....
Tuesday, 22 October 2013
Speed Painting Time!
11 Days to go and not a single model is completely finished! Time for IV Caffeine folks!! and BACON!
So in the next 10 days what have I got to do?
Farsight
6 Crisis Suits
24 Fire Warriors
2 Riptides
6 Broadsides
Hammerhead
Keep your eyes open for more manic updates!
So in the next 10 days what have I got to do?
Farsight
6 Crisis Suits
24 Fire Warriors
2 Riptides
6 Broadsides
Hammerhead
Keep your eyes open for more manic updates!
Thursday, 3 October 2013
Blog Wars 6: Army List
So I have finally decided on my list for Blog Wars 6 and am pleased to show it off below. The only thing I am undecided over is whether to take 2 units of 12 Fire Warriors or 3 units of 8. Anyone got any opinions?
HQ
Farsight
Elite
Riptide- Heavy Burst Cannon, Twin Linked Plasma Rifle, Velocity Tracker & Earth Caste Pilot Module
Riptide- Ion Accelerator
Troops
12 Fire Warriors- Bonded
12 Fire Warriors- Bonded
3 Crisis Suits- Twin Linked Fusion Blaster, Bonded
3 Crisis Suits- Twin Linked Plasma Rifle, Bonded
Fast
8 Pathfinders- Bonded, Recon Drone
Heavy
3 Broadsides- High Yield Missile Pods, Smart Missiel System, Bonded
3 Broadsides- Heavy Rail Rifle, Smart Missile System, Velocity Trackers, Bonded
Hammerhead- Longstrike, Disruption Pods, Submunition Rounds, Smart Missile System
Friday, 13 September 2013
Marines... One Week In
So it has been a week already since the Space Marine codex was unleashed upon us. What have 7 days taught me:
1) it is a wonderfully varied Codex and is definitely a step up from the previous edition.
2) I love Imperial Fists. Hands down my personal favourite chapter tactics, possibly because I am forever rolling 1's to hit.
3) I am a Centurion Convert. From pictures I hated them, now I freaking love this cool tin cans!! And also in the one game I have played I fielded 2 units and they were devastating (specifically the assault centurions with flames and hurricane bolsters against a blob of guard- messy!)
4) I like grab weapons in limited amounts. I am using an anti-infantry devastation centurion unit with 2 with heavy bolsters and hurricane bolsters and the sergeant taking gravcannon and grav amp twinned with an omniscope. Allowing him to separate fire to deal with something slightly more meaty.
5) the Iron Hands regenerating Raiders will be common I fear. A Master of the Forge in side it repairing a HP each turn on a 3+ and then Land Raider having It Will Not Die so gaining another on a 5+. If anyone puts more than one master of the forge / techmarine in it I will genuinely scream!!
6) the Raven Guard got a bit screwed over. Bonus to jump packs are nice, but stealth to all non-bulky models isn't that characterful given the fact that everyone with a jump pack is bulky....
7) I like the Hunter. It is dirt cheap and is a stupidly reliable piece of anti air. I don't like the Stalker's double firing gimmick- too unreliable personally.
8) GW are not unreasonable. Because the army builder part of my iCodex was not ready we got more free stuff. They added all the apocalypse data sheets for space marines in to the iCodex. I appreciate this. I now have half an army builder, they are yet to add the elites and fast attacks and a few other bits are missing. Once it is complete though I shall be reviewing it.
Sorry again about the haphazard and lackadaisical postings recently guys!!!
Subscribe to:
Posts (Atom)

